This is the first completed game project I’ve ever participated in. The game runs on Microsoft HoloLens as the platform. In this game, named gHost as a play on words on “ghost” and “host”, the guest plays the role of a kindhearted ghost who controls the haunted house and helps a little girl escape from bullies, dressed as monster, witch, vampire, etc.. Player can use gaze and click interaction to trigger certain objects to block enemies from moving toward the girl and move the final threshold away from being an obstacle.
I meanly contribute to the interior design of this game, including 3D models of several pieces of furniture and decorations: sofa, table, grandfather clock, paintings, doors and bookshelves.