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Project Houdini

Time: Jan 2019 -Present (On-going Spring 2019 semester) Place: Entertainment Technology Center My Role: Game Designer / Programmer Platform: Tap, Android Engine: Unity Output: 11 Interaction Pattern Prototypes, Audio-based Experience Sky … Continue readingProject Houdini

Project Pupil

Project Trailer Time: Aug 2018 – Dec 2018 (Fall 2018 Semester) Place: Entertainment Technology Center My Role: Programmer / 3D Modeler / Sound Designer Platform: Custom Pass-through VR Rig (VR … Continue readingProject Pupil